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10 December, 2014

GTA Vice City Full Version PC Game

12:03 AM
GTA Vice City CD Cover

Publisher: Rockstar Games , CapCom

Platform  : PC Games

Size            : 700 MiB

Released :  2012

Series       Grand Theft Auto

 

 

 

 

 

 

 

Description :

CONTENTS

  • SYSTEM REQUIREMENTS

  • INSTALLATION

  • GENERAL INFORMATION

  • CONFIGURATION

  • PC SPECIFIC EXTRAS

  • KNOWN ISSUES

  • DRIVERS

  • CONTACT INFORMATION

SYSTEM REQUIREMENTS

  • Grand Theft Auto: Vice City uses Microsoft DirectX 9.0.

  • Supported Operating Systems are:

  • Windows 98

  • Windows 98 Second Edition

  • Windows Millennium

  • Windows 2000 Professional (Workstation) plus Service Pack 3

  • Windows XP (Home and Professional) plus Service Pack 1

 

The following operating systems are NOT supported:

 

  • Windows 95 (any version)

  • Windows NT (any version)

 

Minimum Hardware Requirements :

 

  • 800 MHz Intel Pentium III or 800 MHz AMD Athlon

  • or 1.2GHz Intel Celeron or 1.2 GHz AMD Duron processor

  • 128 MB of RAM

  • 8 speed CD / DVD drive

  • 915 MB of free hard disk space

  • (+ 635 MB if video card does NOT support DirectX Texture

  • Compression)

  • 32 MB video card with DirectX 9.0 compatible drivers

  • ("GeForce" or better)

  • Sound Card with DirectX 9.0 compatible drivers

  • Keyboard

  • Mouse

 

Recommended Hardware Requirements

 

  • Intel Pentium IV or AMD Athlon XP processor

  • 256(+) MB of RAM

  • 16 speed CD / DVD drive

  • 1.55 GB of free hard disk space

  • (+ 635 MB if video card does NOT support DirectX Texture

  • Compression)

  • 64(+) MB video card with DirectX 9.0 compatible drivers

  • ("GeForce 3" / "Radeon 8500" or better with

  • DirectX Texture Compression support)

  • DirectX 9.0 compatible sound card with surround sound

  • Gamepad (USB or Joystick Port)

  • Keyboard

  • Mouse

 

INSTALLATION

Open Grand Theft Auto: Vice City setup from the RAR.Double click the setup and it  will automatically

launch. :

Grand Theft Auto: Vice City requires to be installed, and run for the first time,

with a user account that has ADMINISTRATOR privileges. On the first run of the game,

we decide whether or not to use DirectX Texture Compression, and then if necessary

un-compress the games textures to your Hard Disk. For more information on

ADMINISTRATOR user accounts, see your Windows 2000 / XP manual.

Footprint:

Grand Theft Auto: Vice City requires approximately 915 MB of hard disk space if you

choose not to install the radio stations to your hard disk. If you copy the Radio

Stations to your hard disk then you will need to have approximately 1.55 GB of free

space. If the video card in your computer does not support DirectX Texture

Compression, then this means an EXTRA 635 MB is required for the un-compressed textures.

Radio Stations:

During Installation, we offer the user the option to copy the Radio Station files from

the "PLAY" disc to your hard disk. On some machines this will provide a performance

benefit, though you will need to weigh up the benefits, as on slower machines it is

preferable to have the Radio Stations being played from a device on a separate IDE

channel. Note that whether you copy the Radio Stations to hard disk or not, the game

still requires the "PLAY" disc to be in your CD / DVD disk at all times.

Save Games:

Grand Theft Auto: Vice City uses the "My Documents" directory of the currently

logged in user to store the "GTA VICE CITY USER FILES" directory. This is where we

store your save games, individual settings files and gameplay statistics. This was

chosen to allow each user on a Windows 2000 or Windows XP system to have their own

set of saves, configurations and statistics.

Un-installation:

When Grand Theft Auto: Vice City is uninstalled, we do not delete the "MP3", "SKINS"

and "GTA VICE CITY USER FILES" directories. It is up to the user to remove these

manually.

GENERAL INFORMATION



 

DirectX:

Grand Theft Auto: Vice City requires Microsoft DirectX 9.0 to run. As a consequence

we recommend that the video and sound drivers installed are also DirectX 9.0 compliant.

DirectX Texture Compression:

Where available, Grand Theft Auto: Vice City will use DirectX Texture Compression.

If the video card does NOT offer DirectX Texture Compression, then we require an

EXTRA 635 MB of hard disk space to create the un-compressed textures (over and above the

915 MB minimum install / 1.55 GB maximum install).

Windows XP:

We recommend manufacturer distributed drivers for Windows XP (i.e. drivers that expose

the user controls for changing settings on the particular piece of hardware), instead

of the default drivers installed by Microsoft as part of the machine setup process.

Memory:

Grand Theft Auto: Vice City requires at least 128 MB of memory to run. In most cases

on a computer with 128 MB of Ram, disk swapping will occur. For optimal performance

at least 256 MB is recommended.

Running Applications:

Grand Theft Auto: Vice City has been designed to take best advantage of the available

machine it is running upon, therefore we recommend that you close down all applications

before running Grand Theft Auto: Vice City. We do not support the use of CD emulators,

and as such these programs will be closed down when run in the background.

Video Memory:

Grand Theft Auto: Vice City requires a video card with at least 32 MB of video memory

to run. Grand Theft Auto: Vice City will refuse to run if launched on a machine with

less than 32 MB of video memory.

Intel Celeron and AMD Duron Processors:

These processors play slower than their direct MHz equivalent Pentium III and AMD

Athlon, as a consequence we recommend 1.2 GHz as the base speed for these processors.



 

CONFIGURATION



 

Sound Provider:

The first time you launch Grand Theft Auto: Vice City, we auto-detect the best sound

provider for your available Sound Card. You can also manually select alternatives.

Providers which are not compatible with your Sound Card will not be selectable.

MP3 Volume Boost:

This setting allows you to assign an additional boost in the volume that your available

MP3 files are played back with. This will only be selectable if the game detects the

presence of MP3 files in the MP3 directory.

Dynamic Acoustic Modeling:

Turning off Dynamic Acoustic Modeling in the Sound Options will give a small performance

gain.

Screen Resolution:

Selecting lower Screen Resolutions in Grand Theft Auto: Vice City display setup will

allow faster gameplay on lower end machines. Also, using 16 bit color, instead of 32 bit

color, will help in these circumstances.

Frame Limit:

We do not suggest disabling the "Frame Limit" in the Grand Theft Auto: Vice City display

Setup page, as this will lead to a more "variable" rate of playback.

VSYNC:

We recommend that you make sure you have set your video card to VSYNC ON in your video

card advanced options (from Control Panel/Display Properties).


PC SPECIFIC EXTRAS

Skins:

The appearance of Tommy can be altered or changed by editing inside a paint program

a skin file. Skin files need to be 24 bit un-compressed bitmaps of size 256 * 256.

An example file is provided in your "SKINS" directory called "TEXTURE_GUIDE.JPG".

When applied, the skins will only affect Tommy's street outfit, and only in-game,

not in cut-scenes.

MP3 Radio Station files:

We have provided the ability to play the users own music files instead of the

Radio Stations. Simply place your MP3 files into your "Grand Theft Auto Vice City/MP3"

directory, and then use the "change station" key to cycle to the MP3 radio station.

Use the MP3 boost volume control to add extra amplification to your MP3 music files

to equalize the volume relative to the Radio Stations and Sound Effects.

Stat Saving:

During a game, you can output the detailed list of your in-game accomplishments from

the STATS menu. On this menu pressing "S" will output a "STATS.TXT" file and a "STATS.HTML"

file to the "GTA VICE CITY USER FILES" directory of the currently logged in user.

Standard / Classic mode:

Standard mode allows for the control of Tommy with Keyboard and Mouse; Classic mode

is similar to the control system employed in Grand Theft Auto: Vice City on the

PlayStation2 using a control pad.

Mouse Steering:

In Standard mode, there is an option to allow you to use your mouse to steer vehicles.

This is not available in Classic mode.

Replays:

The last 30 seconds of gameplay is available as a replay to play back at any time.

To use a replay:-

F1 - Replay the last 30 seconds of gameplay.

F2 - Save the last 30 seconds of gameplay as a file.

F3 - Recall and show the last saved replay file.



 

KNOWN ISSUES



 

Windows 98 Installation

On some Windows 98 machines, there can be problems with the Installshield version that

we use. This can be caused by an invalid "OLEAUT32.DLL" file. Often this file is an

updated version to the one that is installed during the machine setup routine. This

problem usually manifests itself as an error message when you re-boot your machine after

DirectX 9.0 setup.

This error message is often of the form:-

Error number: 0x80070725

Description: Incompatible version of the RPC stub

To correct this problem, un-install Grand Theft Auto: Vice City (If the "Start Bar" and

"Add/Remove Programs" un-install shortcuts do not work, then un-install by launching the

setup routine from the Grand Theft Auto: Vice City "INSTALL" disc - this is one of the

symptoms of this DCOM error). Once you have un-installed Grand Theft Auto: Vice City,

perform the following procedure to fix your DCOM installation, then you will be able

to install Grand Theft Auto: Vice City correctly. We are sorry that we cannot

redistribute this file, but the Microsoft EULA for this file prevents us doing this.

Instructions to correct this problem (From Microsoft Installshield Support)

1) Download to your Desktop, but do not run, the Distributed Component Object Model

(DCOM) file.

Windows 98: http://support.installshield.com/kb/files/Q105810/dcom98.exe

2) Select Start > Shutdown

3) Select Restart in MS-DOS mode.

4) At the command prompt c:WINDOWS, enter the following commands on separate lines

as shown. Windows automatically restarts.

CD c:windowssystem

rename oleaut32.dll oleaut32.old

exit

5) Ignore the error message: "A required .DLL file, C:windowssystemoleaut32.dll,

was not found." This error message appears because the file was renamed in step 4.

6) Log in as you normally would.

7) Double-click the file you downloaded to your Desktop in step 1. Click Yes

to the dialog that opens. The dcom.exe file installs a new oleaut32.dll file.

8) After DCOM has been installed, select Start > Restart.

More information on this problem, and DCOM:-

http://support.installshield.com/kb/view.asp?pcode=ALL&articleid=Q105810#addinfo

http://www.microsoft.com/com/dcom/dcom98/dcom1_3.asp

S3 Pro Savage, Savage 4 and Savage 2000 video cards:

We found these video cards have missing texture problems in 16 bit color which are

cured in 32 bit color, so we suggest using these video cards in 32 bit color.

3dfx Voodoo 5 video cards:

While Grand Theft Auto: Vice City does run on Voodoo 5 video cards, the age of the

drivers means that there are minor visual artifacts that cannot be corrected, and

so we do not support this chipset, or previous 3dfx chipsets.

Matrox surround gaming:

We have not implemented any support for Matrox Surround Gaming / 3 monitor mode.

Please use single monitor mode on Matrox Parhelia video cards.

Matrox G550 and G400 video cards:

Minor graphic corruptions in the distance while playing Grand Theft Auto: Vice City

and during the intro movie.

ATI Rage 128 video cards:

Minor graphic corruptions during the intro movie.

SIS 315 video cards:

Minor graphic corruptions during the intro movie.

Motherboard based sound chips:

We have found certain motherboard based sound chipsets do not report having a

hardware sound buffer, and crash with Grand Theft Auto: Vice City. We found that

running Microsoft's "DXDIAG" and performing the sound tests, will present the user

with an error message saying that a hardware buffer is not supported, and would you

like to use a software buffer. Selecting a software buffer will allow this sound chipset

to work with Grand Theft Auto: Vice City.

Hard disk de-fragmentation:

If you are experiencing short, periodic slowdowns whilst driving, Grand Theft Auto:

Vice City may be having trouble retrieving data at a fast enough rate from your hard

disk. It is recommended that you run your systems De-fragmentation utility regularly

to allow optimum performance.

Changing hardware / re-initialization:

Changing either your video card or soundcard may mean that you get Grand Theft Auto:

Vice City into an "invalid" settings state for the particular hardware. If you change

hardware, to prevent having to un-install and re-install Grand Theft Auto: Vice City,

perform the following:-

Video card:-

- delete from the "Grand Theft Auto Vice City/models" directory the files

"TXD.DIR" and "TXD.IMG" (if they exist)

- delete from the "Grand Theft Auto Vice City/data" directory the file

"CAPS.DAT"

- delete from the "Documents and Settings/Current logged-in User/

My Documents/GTA Vice City User Files" directory the "GTA_VC.SET" file.

Sound Card:-

- delete from the "Documents and Settings/Current logged-in User/

My Documents/GTA Vice City User Files" directory the "GTA_VC.SET" file.



 

DRIVERS

 


Video Drivers:

We recommend using the latest available Video drivers for your video card. Where

available use the video chipset manufacturers "Reference" drivers in preference to

video card manufacturer customized drivers or Microsoft WHQL certified drivers.

This means for nVidia based cards Detonator 4 series drivers, and for ATI based cards

Catalyst 3 series drivers.

Below for convenience are common video card manufacturer's websites. Grand Theft Auto:

Vice City may not support some or all video cards by a particular manufacturer.

 

Download :

 

If you are having any  problems installing or regarding GTA Vice City drop your comment below!

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